This is pretty cool, I think the action pose looks really good actually. The background is really nicely done and I like the painted effect it has. Although the armour does look very spike, like almost dangerous spiky. The armour on her torso is fine, but the armour on her arms and legs would be very awkward.
I see, I think you could still have done leaves without it being as spiky as it is, like on the torso the spikes are much smaller so I think it works much better. I can see why you would go for a leaf motive for this picture and it does fit the rest of the picture. However the size of those spikes are worrying from a practical sense. I know in fantasy you get some leeway, but personal I think there is a point were it becomes too unbelievable. Also if it is bendy doesn't that lose it's function as armour?
I do get why people would stylise armour to an extent, but my honest critique is that it looks too unrealistic and you could have still done something similar but made it look a lot more practical. As I said in fantasy you can get away with a lot, more but for a lot of people there is still a limit it needs to look like it is kind of do-able. What you choose to do with that critique is completely up to you.
I do understand that and i did take your critique seriously. I try to make sure that things function as you can probably see in the majority of my work. Sometimes though, you let design do its bidding, the same way poets mess up grammar in certain points, i think you can consider it a license here too. My D3o comment was serious, it's a soft material that hardens on impact, i do urge you to look it up as the videos are quite cool. Thanks again!
I get what you are saying it is something fantasy artist do a lot, I myself have done it. It is good to play around and experiment with designs so the do look more interesting. I know sometimes this will less practical then more traditional armour and you sacrifice that for a more interesting design, and it is good to play around and experiment with designs by all means. However sometimes this does not always work, and there needs to be a balance between interesting design and for it to be remotely practical. It is my opinion that with the limbs on this design that balance was lost a bit too much.
Even if it is a soft material that hardens on impact it could still cause problems. It is good to think about materials when designing armour because I think it can be something that will help you understand it's limits and properties. However the end result does need to look good for the viewer because art is a very visual thing. This is just my two cents and personally I think if this armour had less dramatic spikes it would work much better.
I know you are a more the capable artist because your backgrounds are stunning, I honestly wish I could produce something that was half as good as what you make.
Very stylish-looking, but I can't help but wonder how many times she would gouge herself whilst squatting or moving her arms outside of a very narrow range of motion. Sitting down would be a problem. Also, she'd get ticks and bug bites in some very uncomfortable places.
That said, it's an impressive painting. I really like your use of light and the wispy cape.